最近一个星期干了一件事情,因为游戏的需要,为Moai引擎集成了新浪微博的API,这样也算为开源又一次出了份力。
最近一年基本上是游走于游戏的脚本层,很久没有碰引擎代码了,这一周的工作充满了怀旧感,虽然复杂度不算高,但还是勾起了不少当年开发游戏引擎的记忆。
check it out from https://github.com/bennychen/moai-dev, branch: sina_weibo
同时该branch也集成了另一位Moai开发者的截屏API, from http://getmoai.com/forums/post4555.html
如何使用[sample code]
MOAISim.openWindow ( "test", 320, 480 ) viewport = MOAIViewport.new () viewport:setSize ( 320, 480 ) viewport:setScale ( 320, 480 ) layer = MOAILayer2D.new () layer:setViewport ( viewport ) MOAISim.pushRenderPass ( layer ) gfxQuad = MOAIGfxQuad2D.new () gfxQuad:setTexture ( "moai.png" ) gfxQuad:setRect ( -64, -64, 64, 64 ) prop = MOAIProp2D.new () prop:setDeck ( gfxQuad ) prop:setLoc ( 0, 80 ) layer:insertProp ( prop ) font = MOAIFont.new () font:loadFromTTF ( "arialbd.ttf", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789,.?!", 12, 163 ) textbox = MOAITextBox.new () textbox:setFont ( font ) textbox:setRect ( -160, -80, 160, 80 ) textbox:setLoc ( 0, -100 ) textbox:setYFlip ( true ) textbox:setAlignment ( MOAITextBox.CENTER_JUSTIFY ) layer:insertProp ( textbox ) --MOAISinaWeiboIOS.init( "you app id", "you app secret", "your callback url" ) function openCompileDialog( txt, imgFileLoc ) MOAISinaWeiboIOS.compileDialog( txt, imgFileLoc ) MOAISinaWeiboIOS.setListener( MOAISinaWeiboIOS.DIALOG_POST_CANCEL_CLICKED, function() print( "user clicked cancel post" ) MOAIFileSystem.deleteFile( imgFileLoc ) end ) MOAISinaWeiboIOS.setListener( MOAISinaWeiboIOS.REQUEST_RESPONSE_WITH_RESULT, function() print( "post successuflly" ) MOAIFileSystem.deleteFile( imgFileLoc ) end ) end function test() local frameBounds={ left=0, top=0, width=1024, height=768 } local tmpFilename=MOAIScreenShotIOS.snapshotToFile( MOAIScreenShotIOS.PORTRAIT, frameBounds ) print( "Saved at location: ", tmpFilename ); print( MOAIFileSystem.checkFileExists( tmpFilename )) if ( not MOAISinaWeiboIOS.isAuthValid() ) then MOAISinaWeiboIOS.login() MOAISinaWeiboIOS.setListener( MOAISinaWeiboIOS.DIALOG_LOG_IN_CANCEL, function() MOAIFileSystem.deleteFile( tmpFilename ) end ) MOAISinaWeiboIOS.setListener( MOAISinaWeiboIOS.SESSION_DID_LOGIN, function() print( "successfully logged in" ) openCompileDialog( "test", tmpFilename ) end ) else print( "already logged in, post" ) openCompileDialog( "test", tmpFilename ) end end timer = MOAITimer.new() timer:setSpan( 1 ) timer:setListener( MOAIAction.EVENT_STOP, test ) timer:start()
你应该放一个G+的+1按钮在这。
加上鸟 😉
cocos2d的功能比较简单,不知道Moai引擎现在功能和稳定性如何了?
在flash时代,我对flixel还是比较比较满意的,例如分组,分组碰撞侦测,对象事件,自定义事件,动画管理等都很强大